xyris maker of tokens and maybe doing some damage

6.8±0.4
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(494 pts)
Estimated win turn
T5best
T6typical
T9+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Commander Synergy (1 groups)+3
Fast mana2
Mana dorks1
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 evasion enablers, aristocrats engine+25
Commander Synergy (2 groups)+18
Win conditions1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Mana base93Consistency89Threats88

0.3 above Bracket 3 ceiling (6.5)

1.7 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

Group Hug15 cards

15 group hug effects. Help everyone while secretly advancing your plan.

Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

Tokens (Commander)1 cards

Commander generates or synergizes with creature tokens.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.