Hakbal of the Surging Soul

5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(378 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+9
Two-Color Powerhouse Lands (2)+4
Dual & shock lands2
Premium utility lands2
Basic lands2
Combat Damage Synergy: token swarm strategy, 2 token doublers, 5 tribal lords, 3 evasion enablers+25
1 Combo(s) Detected (Consistency: 40%)+17
Commander Synergy (1 groups)+6
Synergy pieces1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Threats86Consistency83Interaction83

0.9 above Bracket 2 ceiling (4.5)

1.1 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Merfolk Tribal27 cards

27 merfolk creatures detected. Tribal synergies can create powerful board states.

+1/+1 Counters17 cards

17 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos1 total