Krenko, Mob Boss

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(356 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8
Mana dorks1
Other acceleration2
Mono-Color Powerhouse Lands (4)+13
Mana Acceleration (12 sources)+2
Dual & shock lands2
Premium utility lands2
Basic lands1
6 Combo(s) Detected (Consistency: 86%)+46
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 7 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+12
Sacrifice outlets1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.5 (Bracket 3)+Mass Land Denial Bracket 4
Threats98Mana base75Speed56
Game changers 2
Mass land denial (1)
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal34 cards

34 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies19 cards

19 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro18 cards

18 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos6 total