Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(480 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15ⓘ
Commander Synergy (1 groups)+3ⓘ
Fast mana9
Mana rocks8
Mana dorks1
Other acceleration2
Treasure generators2
Glass Cannon (high ramp, low draw)+-10ⓘ
Tutors12
Draw engines1
Cantrips & burst draw3
Recursion2
Value engines1
Counterspells1
Spot removal9
Graveyard hate1
Protection5
Mana Acceleration (20 sources)+10ⓘ
Dual & shock lands4
Premium utility lands3
Utility lands5
Taplands3
5 Combo(s) Detected (Consistency: 82%)+40ⓘ
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12ⓘ
Commander Synergy (1 groups)+10ⓘ
Combo pieces8
Synergy pieces1
Sacrifice outlets3
Token generators1
Reanimation4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Threats94Speed91Consistency74
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator7 cards
7 graveyard synergies. Use your graveyard as a second hand.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.