12 toughness-matters cards. Deal damage based on toughness instead of power.
11 defenders/walls. Build an impenetrable wall, then convert to damage.
10 treefolk creatures detected. Tribal synergies can create powerful board states.
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Vectors
Card Changes
Added (3)
Removed (5)
Grade
Vectors
Grade
Vectors
Grade
Vectors
Card Changes
Added (3)
Removed (4)