5.3±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence329 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp2
Other acceleration1
Treasure generators1
Commander Synergy+1ⓘ
Tutors1
Draw engines7
Cantrips & burst draw5
Scry & Surveil1
Recursion4
Value engines1
Synergy support2
Artifact/enchantment removal1
Spot removal14
Graveyard hate1
Board wipes5
Stax & hate1
Edict effects1
Protection1
Dual & shock lands1
Premium utility lands2
Utility lands12
Taplands8
Basic lands2
6 Combo Families+38ⓘ
Combat Damage Synergy+24ⓘ
Commander Synergy+1ⓘ
Combo pieces9
Synergy pieces9
Win conditions3
Combat threats3
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3+2-card combo 3→ Bracket 3
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 3
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
-1/-1 Counters31 cards
31 -1/-1 counter cards. Weaken and wither opponent creatures.
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Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
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Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.