Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(315 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks6
Commander Synergy (1 groups)+6ⓘ
Tutors5
Draw engines8
Cantrips & burst draw3
Recursion7
Value engines2
Spot removal3
Board wipes1
Stax & hate3
Two-Color Mana Base (no fixing needed)+7ⓘ
Mana Acceleration (14 sources)+4ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands2
Utility lands5
Taplands6
Commander Synergy (2 groups)+17ⓘ
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler+5ⓘ
Synergy pieces1
Win conditions2
Combat threats2
Drain effects2
Token generators3
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Mana base75Consistency74Speed73
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron25 cards
25 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Enchantress11 cards
11 enchantment synergy cards. Deck rewards you for casting enchantments.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.