Legends Matter Deck

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Commander
No commander provided
7.4±0.7
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Medium confidence525 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks7
Land ramp4
Other acceleration4
Treasure generators1
Other acceleration1
Tutors1
Draw engines7
Cantrips & burst draw1
Recursion2
Value engines9
Control Strategy+30
Counterspells6
Spot removal5
Board wipes1
Stax & hate5
Protection10
Mana Acceleration+10
Fetchlands6
Dual & shock lands7
Premium utility lands4
Utility lands6
Basic lands5
Other1
1 Combo Family+18
Combat Damage Synergy+10
Combo pieces3
Synergy pieces3
Combat threats6

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.4 → Bracket 4

0.4 above Bracket 3 ceiling (7)

1.6 below Bracket 5 threshold (9)

Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Legends Matter24 cards

24 legendary synergies. Legends in the deck grow stronger together.

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Human Tribal10 cards

10 human creatures detected. Tribal synergies can create powerful board states.

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Tap / Untap10 cards

10 tap/untap synergies. Generate extra value from activated abilities.

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Combos1 total

  • 3-card combo · 1
  • ++
    Creatures you control can tap to produce at least 3UU.