Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(296 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks1
Land ramp9
Other acceleration2
Treasure generators1
Commander Synergy (1 groups)+12ⓘ
Tutors3
Draw engines5
Cantrips & burst draw8
Recursion5
Value engines3
Counterspells3
Spot removal11
Graveyard hate1
Board wipes2
Protection3
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands2
Taplands6
Tempo Control (lockout lethality)+8ⓘ
Combo pieces1
Synergy pieces7
Win conditions1
Sacrifice outlets1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Consistency83Mana base80Interaction68
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Mill10 cards
10 mill effects. Empty opponent libraries or fuel your graveyard.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.