Commander
3.8±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(236 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks3
Land ramp6
Tutors2
Draw engines7
Cantrips & burst draw5
Recursion8
Value engines4
Spot removal9
Graveyard hate1
Board wipes1
Stax & hate1
Protection3
Two-Color Mana Base (no fixing needed)+19ⓘ
Mana Acceleration (12 sources)+2ⓘ
Premium utility lands2
Utility lands2
Taplands9
3 Combo Families (9 lines, Consistency: 70%)+29ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces8
Synergy pieces6
Win conditions1
Combat threats3
Sacrifice outlets3
Token generators2
Reanimation3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Threats95Mana base75Interaction54
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies10 cards
10 low-cost creatures. Swarm the board and pump for lethal attacks.
Graveyard (Commander)10 cards
This deck uses the graveyard as a primary resource.
Combos9 total
- Sméagol, Helpful Guide+Dúnedain Rangers+Carrion Feeder
- Sméagol, Helpful Guide+Dúnedain Rangers+Bloodghast+Carrion Feeder
- Sméagol, Helpful Guide+Dúnedain Rangers+Rampaging Baloths+Carrion Feeder
- Sméagol, Helpful Guide+Dúnedain Rangers+Zendikar's Roil+Carrion Feeder
- Beifong's Bounty Hunters+Bloodghast+Carrion Feeder
- Beifong's Bounty Hunters+Carrion Feeder+Rampaging Baloths
- Beifong's Bounty Hunters+Carrion Feeder+Zendikar's Roil
- Beifong's Bounty Hunters+Carrion Feeder+Sporemound
- Beifong's Bounty Hunters+Carrion Feeder+Chocobo Racetrack