Commander
5.2±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(359 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks4
Mana dorks3
Land ramp1
Other acceleration4
Treasure generators1
Other2
Commander Draw Engine (The Ur-Dragon provides card draw)+10ⓘ
Tutors3
Draw engines2
Cantrips & burst draw3
Wheels2
Recursion2
Value engines4
Counterspells1
Spot removal5
Artifact/enchantment removal1
Stax & hate3
Protection1
Mana Acceleration (15 sources)+5ⓘ
Fetchlands5
Premium utility lands5
Utility lands1
Taplands1
Other1
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Synergy pieces8
Win conditions8
Combat threats7
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base88Consistency83Speed79
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal19 cards
19 dragon creatures detected. Tribal synergies can create powerful board states.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.