Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(499 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks8
Mana dorks5
Land ramp7
Other acceleration1
Treasure generators3
Commander Draw Engine (The Ur-Dragon provides card draw)+10ⓘ
Commander Synergy (1 groups)+6ⓘ
Tutors1
Draw engines5
Cantrips & burst draw1
Recursion3
Value engines5
Control Strategy Bonus (12.4 interaction cards)+22ⓘ
Counterspells2
Spot removal7
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (23 sources)+13ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands9
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 45%)+21ⓘ
Commander Synergy (1 groups)+12ⓘ
Combo pieces3
Synergy pieces2
Win conditions2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Speed93Mana base89Threats88
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal12 cards
12 dragon creatures detected. Tribal synergies can create powerful board states.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.