Commander
7.4±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(524 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (42% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks3
Mana dorks2
Land ramp4
Other acceleration4
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion1
Counterspells3
Spot removal8
Graveyard hate1
Board wipes1
Stax & hate1
Protection1
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 51%)+18ⓘ
Combo pieces1
Synergy pieces4
Win conditions2
Combat threats2
Sacrifice outlets1
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Mana base99Threats85Interaction81
0.9 above Bracket 3 ceiling (6.5)
1.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Elemental Tribal34 cards
34 elemental creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.