Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(432 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks2
Land ramp5
Other acceleration5
Treasure generators1
Draw engines7
Cantrips & burst draw4
Recursion5
Counterspells1
Spot removal14
Graveyard hate1
Board wipes1
Edict effects1
Protection2
Mana Acceleration (17 sources)+7ⓘ
Fetchlands1
Dual & shock lands14
Premium utility lands6
Utility lands11
Taplands3
Other1
2 Combo Families (2 lines, Consistency: 100%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces3
Synergy pieces10
Win conditions2
Combat threats3
Sacrifice outlets1
Drain effects1
Token generators2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Mana base96Threats92Interaction80
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Elemental Tribal32 cards
32 elemental creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.