Commander
9.7±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.7
High confidence831 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana7
+10
+9
+7
Mana rocks1
Mana dorks6
Other acceleration1
Treasure generators1
Tutors11
Draw engines10
Recursion1
Value engines8
Control Strategy Bonus (37.9 interaction cards)+30ⓘ
Counterspells11
Spot removal6
+5
+4
Graveyard hate1
Board wipes1
Stax & hate2
Protection5
Mana Acceleration (15 sources)+5ⓘ
Fetchlands9
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands8
+9
+9
+9
+6
+6
+6
+4
+4
Premium utility lands5
+6
+5
+5
+5
+5
Utility lands5
+4
+3
+2
+2
+2
Taplands2
5 Combo Families (5 lines, Consistency: 100%)+45ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, aristocrats engine+23ⓘ
Combo pieces9
Synergy pieces1
Win conditions1
Reanimation1
Clone effects1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.7 → Bracket 5
Consistency97Interaction97Mana base97
0.7 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 18
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
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Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
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Stax8 cards
8 stax pieces. Tax and restrict opponents' resources while breaking parity.
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