Commander
2.6±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(144 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Other acceleration1
Treasure generators1
Commander Draw Engine (Alania, Divergent Storm provides card draw)+18ⓘ
Draw engines1
Cantrips & burst draw3
Recursion1
Value engines2
Spot removal2
Two-Color Mana Base (no fixing needed)+33ⓘ
Dual & shock lands1
Utility lands1
Synergy pieces3
Drain effects3
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.6 → Bracket 1
Mana base75Consistency47Speed20
1.6 above Bracket 0 ceiling (1)
0.4 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Storm10 cards
10 storm synergies. Chain spells for exponential value.
Wizard Tribal8 cards
8 wizard creatures detected. Tribal synergies can create powerful board states.
Burn8 cards
8 damage dealers. Burn opponents down with direct damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.