Animar, Soul of Elements

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Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence319 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks4
Land ramp2
Other acceleration2
Treasure generators1
Draw engines10
Cantrips & burst draw6
Recursion3
Value engines7
Counterspells1
Board wipes1
Stax & hate2
Protection3
Mana Acceleration+3
Dual & shock lands5
Premium utility lands1
Utility lands5
Taplands1
Basic lands3
Combat Damage Synergy: token package, 3 token doublers, 4 haste enablers, 4 evasion enablers, aristocrats engine+25
1 Combo(s) Detected (Consistency: 40%)+17
Combo pieces2
Synergy pieces3
Win conditions2
Combat threats1
Token generators1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.7 → Bracket 3
Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
+1/+1 Counters18 cards

18 counter synergies. Grow your creatures over time for massive threats.

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Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

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Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos1 total

  • 3-card combo · 1
  • ++