Commander
4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(323 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana5
Mana rocks1
Mana dorks3
Land ramp4
Other acceleration6
Treasure generators1
Tutors2
Draw engines5
Cantrips & burst draw11
Recursion4
Counterspells5
Spot removal8
Board wipes1
Stax & hate2
Protection1
Mana Acceleration (19 sources)+9ⓘ
Fetchlands7
Dual & shock lands7
Premium utility lands3
Utility lands8
Tempo Control (lockout lethality)+6.5ⓘ
Combat Damage Synergy: 2 haste enablers+4ⓘ
Synergy pieces3
Combat threats3
Drain effects3
Token generators2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Mana base94Speed81Consistency80
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)8 cards
This deck uses the graveyard as a primary resource.
Storm19 cards
19 storm synergies. Chain spells for exponential value.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.