Commander
2.5±0.3
First Draft
Basic theme present but card selection and mana base need significant work.
High confidence(138 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana1
Land ramp8
Treasure generators3
Commander Draw Engine (Xyris, the Writhing Storm provides card draw)+26ⓘ
Draw engines10
Cantrips & burst draw6
Value engines2
Counterspells2
Spot removal9
Protection8
Other1
Fetchlands2
Premium utility lands1
Utility lands1
Taplands11
Combat Damage Synergy: 1 haste enabler, aristocrats engine, 2 damage multipliers+18ⓘ
Synergy pieces1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.5 → Bracket 1
Consistency80Mana base64Speed47
1.5 above Bracket 0 ceiling (1)
0.5 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron20 cards
20 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Burn13 cards
13 damage dealers. Burn opponents down with direct damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.