Commander
7.5±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence531 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana5
Mana rocks3
Mana dorks2
Land ramp1
Other acceleration5
Other acceleration3
Tutors4
Draw engines1
Cantrips & burst draw8
Scry & Surveil3
Recursion8
Value engines12
Counterspells4
Spot removal4
Board wipes1
Stax & hate1
Edict effects1
Protection3
Soft interaction1
Mana Acceleration+4ⓘ
Fetchlands1
Dual & shock lands8
Premium utility lands6
Utility lands5
Taplands5
Basic lands5
Other1
1 Combo Family+24ⓘ
Tempo Control+9.8ⓘ
Combat Damage Synergy+6ⓘ
Extra Turn Package+5ⓘ
Commander Synergy+1ⓘ
Combo pieces3
Synergy pieces3
Win conditions3
Combat threats7
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5+Game Changers 9→ Bracket 4
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 9
Minimum Bracket 4
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
,,,,
Legends Matter16 cards
16 legendary synergies. Legends in the deck grow stronger together.
,,,,
Dragon Tribal13 cards
13 dragon creatures detected. Tribal synergies can create powerful board states.
,,,,
History10 snapshots
Grade
Power7.0→7.5+0.5
BracketB4→B4
Vectors
Velocity
79→79
—
Consistency
95→95
—
Interaction
70→70
—
Efficiency
87→88
+1
Lethality
88→93
+5
Card Changes
Added (3)
Removed (3)
Grade
Power6.7→7.0+0.3
BracketB4→B4
Vectors
Velocity
63→79
+16
Consistency
91→95
+4
Interaction
73→70
-3
Efficiency
87→87
—
Lethality
92→88
-4
Card Changes
Added (14)
Removed (14)
Grade
Power6.5→6.7+0.2
BracketB4→B4
Vectors
Velocity
63→63
—
Consistency
91→91
—
Interaction
74→73
-1
Efficiency
87→87
—
Lethality
87→92
+5
Card Changes
Added (1)
Removed (1)
Grade
Power6.3→6.5+0.2
BracketB3→B4(+1)
Vectors
Velocity
70→63
-7
Consistency
90→91
+1
Interaction
53→74
+21
Efficiency
87→87
—
Lethality
88→87
-1
Card Changes
Added (3)
Removed (3)
Grade
Power6.2→6.3+0.1
BracketB3→B3
Vectors
Velocity
65→70
+5
Consistency
88→90
+2
Interaction
58→53
-5
Efficiency
87→87
—
Lethality
88→88
—
Card Changes
Added (3)
Removed (3)
Grade
Power6.2→6.2—
BracketB3→B3
Vectors
Velocity
65→65
—
Consistency
89→88
-1
Interaction
61→58
-3
Efficiency
87→87
—
Lethality
87→88
+1
Card Changes
Added (1)
Removed (1)
Grade
Power6.1→6.2+0.1
BracketB3→B3
Vectors
Velocity
65→65
—
Consistency
89→89
—
Interaction
62→61
-1
Efficiency
87→87
—
Lethality
83→87
+4
Card Changes
Added (1)
Removed (1)
Grade
Power6.1→6.1—
BracketB3→B3
Vectors
Velocity
66→65
-1
Consistency
90→89
-1
Interaction
62→62
—
Efficiency
86→87
+1
Lethality
83→83
—
Card Changes
Added (4)
Removed (4)
Grade
Power6.1→6.1—
BracketB3→B3
Vectors
Velocity
60→66
+6
Consistency
90→90
—
Interaction
62→62
—
Efficiency
86→86
—
Lethality
83→83
—
Card Changes
Added (1)
Removed (1)
Grade
Power6.3→6.1-0.2
BracketB3→B3
Vectors
Velocity
70→60
-10
Consistency
88→90
+2
Interaction
62→62
—
Efficiency
87→86
-1
Lethality
86→83
-3
Card Changes
Added (7)
Removed (7)