Reaper King

Commander
4.1±0.8
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence247 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
1+10
1B+8
Mana rocks5
2+6
2+5
3+3
3+1
3+1
Land ramp4
1G+6
1G+5
2G+5
2G+5
Other acceleration1
4+2
Tutors2
2B+6
2BB+3
Cantrips & burst draw2
4+2
4UU+3
Recursion3
1B+3
3B+2
+3
Value engines4
2G+5
2UU+3
2BGU+2
6+6
Other4
1B+2
1B+1
3+2
G/WG/UB/GR/G+1
Counterspells4
U+4.9
UU+6.4
1U+3.6
GUU+3.6
Spot removal4
1+6.4
2R+2.5
2W+0.6
3W+0.9
Graveyard hate1
2BB+4.9
Protection1
2+1.6
Other7
U+0.4
W+0.2
1B+0.3
1B+0.3
1W+0.2
1B+0.2
1WB+0.4
Dual & shock lands2
+6
+5
Premium utility lands5
+6
+6
+6
+5
+4
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
2U+2
+2
+2
+2
Basic lands5
+4
+2
+1
+3
+6
Other3
XGG+2
3+2
3+2
1 Combo Family (1 lines, Consistency: 52%)+19
Combat Damage Synergy: aristocrats engine+8
Combo pieces2
1+2
2+4
Synergy pieces5
2+1
2+1
2W+2
3B+2
4U+5
Win conditions1
2W+3
Token generators3
B+4
3BG+4
3GGG+4
Other5
1+4
2+1
1BG+1
2R+1
2/B2/R2/G+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.1 (Bracket 2)+2-card combo Bracket 3
Mana base83Threats71Speed57
2-card combo 1
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes1 total

Bounce6 cards

6 bounce effects. Return permanents to hand for tempo advantage.

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Combos1 total

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