Commander
6.4±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence453 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks1
Mana dorks6
Land ramp2
Other acceleration3
Tutors9
+4
Draw engines9
Cantrips & burst draw5
Value engines9
Control Strategy Bonus (15.6 interaction cards)+30ⓘ
Spot removal7
Board wipes5
Stax & hate1
Protection5
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
+8
+8
+5
Dual & shock lands7
+6
+6
+6
+5
+5
+5
+4
Premium utility lands4
+5
+5
+5
+4
Utility lands4
+2
+2
+2
+2
Taplands2
Basic lands3
+3
+4
+7
Combat Damage Synergy: 2 token doublers, 3 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces1
Win conditions3
Combat threats5
Token generators2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.4 (Bracket 3)+Game Changers→ Bracket 4
Consistency92Mana base88Speed76
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
+1/+1 Counters11 cards
11 counter synergies. Grow your creatures over time for massive threats.
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Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.
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Clones6 cards
6 clone effects. Copy the best threats on the battlefield.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.