Commander
3.3±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(173 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Mana dorks3
Land ramp10
Other acceleration1
Treasure generators4
Commander Draw Engine (Bello, Bard of the Brambles provides card draw)+13ⓘ
Draw engines6
Cantrips & burst draw5
Value engines5
Spot removal7
Board wipes2
Protection2
Two-Color Mana Base (no fixing needed)+24ⓘ
Mana Acceleration (18 sources)+8ⓘ
Utility lands2
Taplands4
Combat Damage Synergy: token package, 2 extra combats, 3 haste enablers, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 66%)+20ⓘ
Combo pieces2
Synergy pieces6
Combat threats5
Sacrifice outlets2
Token generators4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+2-card combo→ Bracket 3
Threats89Mana base75Consistency56
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
+1/+1 Counters10 cards
10 counter synergies. Grow your creatures over time for massive threats.