2.0±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Go-wide combat finish
Medium confidence(93 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana dorks4
Land ramp5
Draw engines2
Cantrips & burst draw3
Recursion2
Spot removal1
Board wipes1
Protection4
Two-Color Mana Base (no fixing needed)+4ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands9
Combat Damage Synergy: token package, 14 token doublers, 1 haste enabler, 3 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces2
Win conditions1
Combat threats2
Reanimation1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.0 → Bracket 1
Mana base75Speed38Consistency31
1.0 above Bracket 0 ceiling (1)
1.0 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
+1/+1 Counters46 cards
46 counter synergies. Grow your creatures over time for massive threats.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.