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1.8 above Bracket 0 ceiling (1)
0.2 below Bracket 2 threshold (3)
15 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
15 high-impact creatures. Ramp into massive threats that dominate the board.
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.