Commander
5.6±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(397 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks2
Mana dorks1
Land ramp4
Other acceleration5
Treasure generators1
Draw engines4
Cantrips & burst draw7
Value engines6
Other1
Control Strategy Bonus (11.8 interaction cards)+19ⓘ
Counterspells2
Spot removal15
+3 more
Graveyard hate1
Land destruction2
Board wipes1
Stax & hate1
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Dual & shock lands11
Premium utility lands3
Utility lands5
Taplands5
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler+25ⓘ
1 Combo Family (1 lines, Consistency: 34%)+16ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Combat threats10
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.6 (Bracket 3)+Game Changers→ Bracket 4
Mana base95Interaction88Threats86
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.