Commander
5.3±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence335 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana4
Mana rocks3
Other acceleration3
Treasure generators1
Other acceleration1
Tutors2
Draw engines2
Cantrips & burst draw7
Scry & Surveil5
Recursion5
Value engines10
Counterspells3
Spot removal9
Board wipes2
Protection1
Two-Color Powerhouse Lands+5ⓘ
Fetchlands3
Dual & shock lands1
Premium utility lands1
Utility lands9
Taplands9
Basic lands2
12 Combo Families+67ⓘ
Combat Damage Synergy+7ⓘ
Tempo Control+6ⓘ
Extra Turn Package+5ⓘ
Combo pieces13
Synergy pieces8
Win conditions2
Combat threats3
Token generators3
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3+2-card combo 8→ Bracket 3
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 8
Minimum Bracket 3
✓
Extra turns 1
✕Game changers — none
✕Mass land denial — none
Themes3 total
Storm14 cards
14 storm synergies. Chain spells for exponential value.
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Spellslinger20 cards
20 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
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Burn9 cards
9 damage dealers. Burn opponents down with direct damage.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.