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HomeExplore decksCommanders
WUBRG

Marina Vendrell

viapasted list·Updated 46 days ago·22 views·

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Power level

6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence429 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana3
Mana dorks1
Land ramp5
Other acceleration5
Tutors5
Draw engines10
Cantrips & burst draw1
Recursion4
Value engines5
Spot removal3
Board wipes4
Stax & hate2
Protection2
Mana Acceleration+4ⓘ
Dual & shock lands12
Premium utility lands10
Utility lands7
Taplands4
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 evasion enabler, 2 damage multipliers+25ⓘ
Synergy pieces2
Drain effects3
Token generators7
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3

1.1 above Bracket 2 ceiling (5)

0.9 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Enchantress12 cards

12 enchantment synergy cards. Deck rewards you for casting enchantments.

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Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

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+1/+1 Counters7 cards

7 counter synergies. Grow your creatures over time for massive threats.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.