Commander
No commander provided2.9±0.4
First Draft
Basic theme present but card selection and mana base need significant work.
High confidence(168 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration3
Draw engines2
Cantrips & burst draw15
Recursion2
Value engines6
Other2
Counterspells4
Spot removal11
Board wipes4
Stax & hate2
Mana Acceleration (12 sources)+2ⓘ
Utility lands6
Taplands2
1 Combo Family (1 lines, Consistency: 85%)+23ⓘ
Combat Damage Synergy: 1 extra combat+6ⓘ
Combo pieces3
Win conditions3
Combat threats4
Drain effects4
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 2.9 (Bracket 1)+Game Changers→ Bracket 3
Interaction69Threats64Consistency58
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Proliferate21 cards
21 proliferate effects. Multiply all your counters at once.
Infect19 cards
19 infect/poison cards. Win with 10 poison counters instead of 40 damage.
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.