Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(566 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (44% CMC 5+)+-10ⓘ
Mana rocks3
Land ramp2
Other acceleration3
Treasure generators6
Low Land Count (25/31)+-15ⓘ
Tutors4
Draw engines9
Cantrips & burst draw7
Wheels1
Recursion1
Counterspells1
Spot removal10
Board wipes10
Stax & hate7
Protection1
Two-Color Mana Base (no fixing needed)+42ⓘ
Low Land Count (25/31)+-15ⓘ
Premium utility lands2
Utility lands5
Taplands9
2 Combo(s) Detected (Consistency: 100%)+30ⓘ
Tempo Control (lockout lethality)+14.8ⓘ
2 extra turn effects+10ⓘ
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler+7ⓘ
Combo pieces5
Synergy pieces5
Win conditions3
Drain effects2
Token generators9
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats96Interaction94Consistency91
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Chaos19 cards
19 chaos effects. Embrace randomness with coin flips and dice rolls.
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.