6.0±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence403 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks1
Mana dorks5
Land ramp4
Other acceleration1
Treasure generators2
Other acceleration1
Tutors2
Draw engines4
Cantrips & burst draw3
Scry & Surveil1
Recursion3
Value engines7
Artifact/enchantment removal2
Spot removal5
Board wipes1
Stax & hate1
Protection7
Two-Color Powerhouse Lands+8ⓘ
Mana Acceleration+3ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands7
Taplands3
Basic lands2
Combat Damage Synergy+25ⓘ
1 Combo Family+20ⓘ
Commander Synergy+2ⓘ
Combo pieces2
Synergy pieces6
Win conditions4
Combat threats9
Sacrifice outlets1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0+2-card combo 1→ Bracket 3
1.0 above Bracket 2 ceiling (5)
1.0 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Extra Combats6 cards
6 extra combat effects. Attack multiple times per turn.
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Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
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Voltron8 cards
8 equipment/auras. Stack these on the commander for one-shot commander damage kills.
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