Superfriends Deck

Commander
No commander provided
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Alternative game-win effectsLaboratory Maniac,Jace, Wielder of Mysteries
High confidence(525 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks1
Treasure generators1
2 Combo(s) Detected (Consistency: 100%)+30
Combat Damage Synergy: token swarm strategy, 1 token doubler, aristocrats engine, 1 damage multiplier+25
Tempo Control (lockout lethality)+13.6
2 extra turn effects+10
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Mana base96Threats94Consistency86

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 1
Mass land denial — none
2-card combo — none

Themes9 total

Superfriends16 cards

16 planeswalker synergies. Build a team of planeswalkers for overwhelming value.

Token Strategy12 cards

12 token producers. Go-wide strategies can overwhelm opponents with numbers.

Counter Control11 cards

11 counterspells. Control the stack and protect your win conditions.

Combos2 total