HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
W

Elesh Norn, Mother of Machines

viapasted list·Updated 44 days ago·11 views·

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.

Power level

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence470 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks5
Land ramp5
Other acceleration3
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines4
Spot removal7
Board wipes2
Stax & hate10
Protection9
Mono-Color Mana Base (no fixing needed)+27ⓘ
Mana Acceleration+4ⓘ
Utility lands3
Taplands1
Basic lands1
11 Combo(s) Detected (Consistency: 47%)+55ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, 1 damage multiplier+25ⓘ
Combo pieces8
Synergy pieces5
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators3
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Blink/Flicker21 cards

21 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,
Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
Human Tribal10 cards

10 human creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos11 total

  • 2-card combo · 1
  • +
  • 3-card combos · 10
  • ++
  • ++
  • ++
  • ++
  • ++
  • ++
  • ++
  • ++
  • ++