Vivi Ornitier

Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Attrition and lockout endgame
High confidence(340 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8
Tempo Control (lockout lethality)+13
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6
1 extra turn effect+5
Synergy pieces1
Token generators1
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Mana base94Interaction85Consistency75

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes5 total

Burn13 cards

13 damage dealers. Burn opponents down with direct damage.

Counter Control11 cards

11 counterspells. Control the stack and protect your win conditions.

Cantrips10 cards

10 cantrips. Cheap spells that replace themselves for velocity.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.