5.0±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence303 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks5
Mana dorks14
Land ramp6
Other acceleration2
Tutors6
Draw engines3
Cantrips & burst draw6
Recursion5
Value engines4
Spot removal8
Graveyard hate1
Protection2
Mana Acceleration (30 sources)+15ⓘ
Dual & shock lands2
+6
+5
Premium utility lands2
+6
+5
Utility lands4
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands2
+6
+10
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 1 evasion enabler+25ⓘ
1 Combo Family (1 lines, Consistency: 92%)+24ⓘ
Commander Synergy (2 groups)+7ⓘ
Commander Power Floor (Lathril, Blade of the Elves, 9/10)+0.4ⓘ
Combo pieces2
Synergy pieces9
Win conditions3
Combat threats4
Token generators3
Enablers1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Speed91Threats91Mana base69
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (7)
✓
2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Elf Tribal29 cards
29 elf creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Druid Tribal11 cards
11 druid creatures detected. Tribal synergies can create powerful board states.
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History
No history yet
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