Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(727 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana10
Mana rocks2
Other acceleration2
Treasure generators2
Tutors13
Draw engines4
Cantrips & burst draw1
Recursion1
Value engines3
Counterspells5
Spot removal7
Graveyard hate2
Board wipes1
Stax & hate9
Protection3
Mana Acceleration (14 sources)+4ⓘ
Fetchlands9
Dual & shock lands9
Premium utility lands6
Utility lands3
Taplands1
Basic lands1
Swamp+1
5 Combo(s) Detected (Consistency: 88%)+42ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Commander Synergy (1 groups)+10ⓘ
Combo pieces7
Synergy pieces1
Win conditions1
Combat threats1
Drain effects1
Token generators1
Reanimation1
Other2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Mana base97Interaction95Threats95
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.