Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(354 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks3
Land ramp3
Other acceleration1
Commander Draw Engine (Alaundo the Seer provides card draw)+10ⓘ
Draw engines3
Cantrips & burst draw6
Counterspells6
Spot removal12
Protection3
Two-Color Mana Base (no fixing needed)+36ⓘ
Mana Acceleration (11 sources)+1ⓘ
Utility lands2
Taplands5
5 Combo(s) Detected (Consistency: 34%)+30ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 haste enabler, 2 evasion enablers+15ⓘ
Combo pieces10
Synergy pieces2
Combat threats1
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats87Interaction77Mana base75
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Tap / Untap17 cards
17 tap/untap synergies. Generate extra value from activated abilities.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.