Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence354 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks3
Land ramp3
Other acceleration1
Commander Draw Engine+10ⓘ
Draw engines3
Cantrips & burst draw6
Value engines8
Counterspells6
Spot removal12
Protection3
Two-Color Mana Base (no fixing needed)+36ⓘ
Mana Acceleration+1ⓘ
Utility lands2
Taplands5
Basic lands2
5 Combo(s) Detected (Consistency: 34%)+30ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 haste enabler, 2 evasion enablers+15ⓘ
Combo pieces10
Synergy pieces2
Combat threats1
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
0.5 above Bracket 2 ceiling (5)
1.5 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Tap / Untap17 cards
17 tap/untap synergies. Generate extra value from activated abilities.
,,,,
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
,,,,
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.
,,,,