Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(256 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks7
Mana dorks1
Land ramp9
Treasure generators1
Glass Cannon (high ramp, low draw)+-10ⓘ
Draw engines1
Cantrips & burst draw1
Recursion1
Value engines4
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate1
Protection1
Mana Acceleration (19 sources)+9ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands2
Utility lands9
Taplands4
Combat Damage Synergy: token swarm strategy, 2 extra combats, 3 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
3 Combo(s) Detected (Consistency: 24%)+21ⓘ
Combo pieces4
Synergy pieces3
Win conditions3
Sacrifice outlets1
Drain effects1
Token generators1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Mana base88Threats86Speed78
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
+1/+1 Counters18 cards
18 counter synergies. Grow your creatures over time for massive threats.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker15 cards
15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.