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18 infect/poison cards. Win with 10 poison counters instead of 40 damage.
16 -1/-1 counter cards. Weaken and wither opponent creatures.
11 low-cost creatures. Swarm the board and pump for lethal attacks.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.