Commander
6.7±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(464 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks9
Mana dorks1
Land ramp1
Tutors2
Draw engines10
Cantrips & burst draw16
Wheels3
Recursion3
Value engines4
Control Strategy Bonus (20.2 interaction cards)+30ⓘ
Counterspells5
Spot removal10
Board wipes6
Stax & hate4
Protection2
Two-Color Mana Base (no fixing needed)+6ⓘ
Two-Color Powerhouse Lands (2)+4ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands6
Taplands3
Other1
4 Combo Families (4 lines, Consistency: 70%)+34ⓘ
Combo pieces6
Drain effects1
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 3
Interaction92Consistency90Mana base75
-0.2 below Bracket 4 threshold (6.5)
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Artifacts Matter7 cards
7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Control (Commander)6 cards
This deck takes a controlling, reactive gameplan.