Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(702 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks1
Commander Synergy (1 groups)+12ⓘ
Extra turns redundancy (5 effects)+10ⓘ
Low Land Count (27/34)+-18ⓘ
Tutors4
Draw engines6
Cantrips & burst draw12
Wheels1
Value engines2
Control Strategy Bonus (29.6 interaction cards)+30ⓘ
Counterspells13
Spot removal6
Graveyard hate1
Land destruction1
Board wipes2
Stax & hate2
Two-Color Powerhouse Lands (5)+16ⓘ
Low Land Count (27/34)+-18ⓘ
Fetchlands7
Dual & shock lands6
Premium utility lands1
Utility lands7
2 Combo(s) Detected (Consistency: 100%)+30ⓘ
5 extra turn effects (tempo win condition)+20ⓘ
Tempo Control (lockout lethality)+20ⓘ
Combo Commander: Yuriko, the Tiger's Shadow+15ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Commander Synergy (2 groups)+11ⓘ
Combo pieces3
Synergy pieces2
Win conditions1
Combat threats4
Sacrifice outlets1
Token generators2
Extra turns4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Threats98Interaction97Consistency95
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
Themes10 total
Counter Control13 cards
13 counterspells. Control the stack and protect your win conditions.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.