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HomeExplore decksCommanders
WUG

Derevi, Empyrial Tactician

viapasted list·Updated 46 days ago·8 views·

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Power level

9.5±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence674 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana5
Mana rocks4
Mana dorks8
Land ramp1
Other acceleration2
Tutors3
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines1
Counterspells7
Artifact/enchantment removal2
Spot removal3
Graveyard hate1
Board wipes1
Stax & hate12
Protection4
Mana Acceleration+10ⓘ
Fetchlands6
Dual & shock lands12
Premium utility lands2
Utility lands3
Basic lands3
5 Combo(s) Detected (Consistency: 79%)+40ⓘ
Commander Synergy+10ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces9
Synergy pieces1
Drain effects1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.5 → Bracket 5

0.5 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →
✓
Game changers 12
Minimum Bracket 4
✓
Mass land denial 3
Minimum Bracket 4
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

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Stax9 cards

9 stax pieces. Tax and restrict opponents' resources while breaking parity.

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Counter Control7 cards

7 counterspells. Control the stack and protect your win conditions.

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Combos5 total

  • 2-card combos · 5
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