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HomeExplore decksCommanders
UG

Zimone, Mystery Unraveler

viapasted list·Updated 46 days ago·8 views·

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Power level

7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence512 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana dorks3
Land ramp8
Other acceleration2
Treasure generators1
Tutors9
Draw engines3
Cantrips & burst draw1
Recursion7
Value engines4
Counterspells3
Artifact/enchantment removal1
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate3
Protection2
Two-Color Powerhouse Lands (4)+12ⓘ
Mana Acceleration+5ⓘ
Fetchlands8
Dual & shock lands6
Premium utility lands1
Utility lands12
Taplands6
Basic lands2
3 Combo(s) Detected (Consistency: 86%)+32ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine+18ⓘ
Combo pieces7
Synergy pieces3
Win conditions2
Combat threats1
Sacrifice outlets1
Token generators1
Other3

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

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Stompy / Big Mana15 cards

15 high-impact creatures. Ramp into massive threats that dominate the board.

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Bounce12 cards

12 bounce effects. Return permanents to hand for tempo advantage.

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Combos3 total

  • 2-card combo · 1
  • +
  • 3-card combos · 2
  • ++
  • ++