Ozox, the Clattering King

Commander
7.8±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence545 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8
Fast mana4
1+10
B+7
3+5
3+4
Mana rocks2
2+6
3+1
Mana dorks2
B+1
1B+1
Land ramp1
1+5
Other acceleration2
2+5
3+3
Treasure generators4
1B+3
2B+3
1BB+2
3B+3
Tutors4
B+8
1B+8
2B+7
2/B2/B2/B+3
Draw engines4
1+8
2B+5
2B+5
BBB+3
Cantrips & burst draw7
B+5
B+1
1B+5
1B+1
1B+1
1B+1
1B+1
Scry & Surveil1
B+3
Recursion6
B+1
B+1
1B+2
1B+1
2B+2
3B+2
Value engines3
B+1
3B+2
3B+1
Spot removal6
B+1
1B+5
1B+5
BB+1
2B+2
3B+6
Board wipes1
2B+8
Stax & hate1
B+1
Edict effects1
2BB+4
Protection3
B+1
B+1
1B+3
Mono-Color Mana Base (no fixing needed)+27
Mana Acceleration (11 sources)+1
Utility lands3
+2
+2
+2
Taplands3
B+2
2BB+2
+2
Basic lands1
+30
6 Combo Families (49 lines, Consistency: 100%)+50
Combat Damage Synergy: aristocrats engine+8
Combo pieces25
B+8
B+3
B+2
2+11
1B+9
1B+9
1B+5
1B+4
1B+4
1B+4
1B+2
2+1
+13 more
Synergy pieces7
B+4
1B+1
1B+1
2B+5
BBB+3
2B+3
2B6BB+14
Drain effects1
1B+4
Reanimation2
B+1
1B+3
Other1
1+5

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8 → Bracket 4
Threats99Consistency81Mana base70

0.8 above Bracket 3 ceiling (7)

1.2 below Bracket 5 threshold (9)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Aristocrats (Commander)22 cards

This deck generates value from sacrificing and recurring creatures.

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Token Strategy12 cards

12 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Lifegain12 cards

12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos49 total

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