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Commander
2.5±0.3
First Draft
Basic theme present but card selection and mana base need significant work.
High confidence(137 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8
Commander Draw Engine (Gran-Gran provides card draw)+10
No cards contributed significantly to this vector.
High Land Count (97)+-10
Basic lands1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.5 → Bracket 1
Mana base83Consistency26Speed16

1.5 above Bracket 0 ceiling (1)

0.5 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes1 total

Graveyard (Commander)1 cards

Commander uses the graveyard as a resource.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.