Commander
No commander provided6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(402 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks1
Land ramp5
Other acceleration1
Treasure generators2
Tutors3
Draw engines10
Cantrips & burst draw2
Recursion4
Value engines3
Counterspells1
Spot removal5
Graveyard hate2
Board wipes2
Stax & hate2
Protection3
Mana Acceleration (14 sources)+4ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands3
Taplands6
4 Combo(s) Detected (Consistency: 85%)+37ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces5
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects2
Token generators3
Reanimation3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats90Mana base82Consistency78
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Lifegain31 cards
31 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.