Krenko, Mob Boss

5.4±0.6
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(363 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+21
Mono-Color Powerhouse Lands (1)+2
Dual & shock lands1
Premium utility lands1
Basic lands1
3 Combo Families (4 lines, Consistency: 79%)+31
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 5 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+12
Win conditions2
Sacrifice outlets1
Drain effects1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.4 (Bracket 3)+Mass Land Denial Bracket 4
Threats98Mana base70Consistency54
Game changers 1
Mass land denial (1)
2-card combo — none
Extra turns — none

Themes9 total

Goblin Tribal25 cards

25 goblin creatures detected. Tribal synergies can create powerful board states.

Token Strategy18 cards

18 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos4 total