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HomeExplore decksCommanders
UR

Vivi Ornitier

viapasted list·Updated 46 days ago·8 views·

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Power level

10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence783 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana17
Mana rocks2
Treasure generators3
Low Land Count−3ⓘ
Tutors4
Draw engines8
Cantrips & burst draw11
Wheels2
Value engines4
Control Strategy+30ⓘ
Counterspells10
Spot removal3
Protection1
Two-Color Powerhouse Lands (4)+14ⓘ
Mana Acceleration+9ⓘ
Low Land Count−3ⓘ
Fetchlands5
Dual & shock lands5
Premium utility lands5
Utility lands4
Taplands3
Basic lands2
12 Combo(s) Detected (Consistency: 100%)+80ⓘ
Tempo Control+13ⓘ
Extra Turn Package+5ⓘ
Combat Damage Synergy: token package+3ⓘ
Commander Synergy+3ⓘ
Combo pieces16
Extra turns1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5

1.0 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →
✓
Game changers 14
Minimum Bracket 4
✓
2-card combo 1
✓
Extra turns 1
✕Mass land denial — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Storm11 cards

11 storm synergies. Chain spells for exponential value.

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Counter Control8 cards

8 counterspells. Control the stack and protect your win conditions.

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Bounce7 cards

7 bounce effects. Return permanents to hand for tempo advantage.

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Combos12 total

  • 2-card combos · 5
  • +
  • +
  • +
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  • +
  • 3-card combos · 7
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