Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(398 pts)
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks3
Other acceleration4
Treasure generators1
Tutors3
Draw engines3
Cantrips & burst draw1
Recursion1
Value engines2
Spot removal23
Graveyard hate3
Board wipes4
Protection2
Mono-Color Mana Base (no fixing needed)+16ⓘ
Mono-Color Powerhouse Lands (2)+10ⓘ
Dual & shock lands1
Utility lands2
Basic lands1
Swamp+30
1 Combo(s) Detected (Consistency: 71%)+21ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces3
Synergy pieces7
Combat threats3
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Interaction92Threats87Mana base70
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
+1/+1 Counters8 cards
8 counter synergies. Grow your creatures over time for massive threats.