K'rrik, Son of Yawgmoth

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Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence421 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana4
Mana rocks1
Mana dorks1
Commander Synergy+10
Low Land Count−8
Tutors12
Draw engines3
Cantrips & burst draw2
Recursion3
Value engines1
Spot removal11
Graveyard hate6
Board wipes4
Stax & hate1
Protection3
Mono-Color Mana Base (no fixing needed)+35
Mono-Color Powerhouse Lands (1)+2
Low Land Count−8
Premium utility lands1
Utility lands6
Taplands1
Basic lands1
4 Combo(s) Detected (Consistency: 88%)+37
Commander Synergy+9
Combo pieces9
Synergy pieces1
Sacrifice outlets2
Reanimation2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Game changers 1
Minimum Bracket 3
2-card combo 1
Mass land denial — none
Extra turns — none

Themes3 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aristocrats8 cards

8 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Ad Nauseam2 cards

2 Ad Nauseam package cards. Draw your deck with life-for-cards effects.

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Artifacts Matter5 cards

5 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Combos4 total

  • 2-card combo · 1
  • +
  • 3-card combo · 1
  • ++
  • 4-card combos · 2
  • +++
  • +++